Gives your deck 2 Green RAM.
Tap or click a keyword for its rules
2 €$, RuleSpendAn activation cost: turn this card sideways to use the effect; a card with Lag can't.More in the glossary → Move a Gear from this Legend to an unequipped friendly Unit. If you do, ready that Unit.
At the end of your turn, if 5 or more friendly Units and/or Legends are equipped, ready them.
Welcome to Night City — Retail · #075 · On the cardRarityHow scarce this printing is; one card can exist at several rarities, and rarity never changes how it plays.Rarity guide →
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Price data from JustTCG · Updated 2026-11-09
Based on 7 daily price observations and 14 price moves in the last 7 days.
From $0.30 across 5 of 9 printings on TCGplayer.
From €0.49 across 7 of 9 printings on Cardmarket.
Dollar prices are observed TCGplayer listings in the US; euro prices are Cardmarket's own trend price for Europe. The two markets are priced separately and never converted. Free, always.
In 78 of 957 legal public decks (8%)
Cards whose rules text works with Panam Palmer - Nomad Cavalry.
At the end of your turn, if 5 or more friendly Units and/or Legends are equipped, ready them.
In public decks that run Panam Palmer - Nomad Cavalry, more often than in decks overall.
Often paired with River Ward - Detective on the Hunt (22) · Dum Dum - Maelstrom Triggerman (15) · Jackie Welles - Mama's Favorite (14)
Yes.
No, a combination of any 5 equipped Units and equipped Legends satisfies the condition.