Needs 1 Yellow Legend to run (2 RAM).
Tap or click a keyword for its rules
KeywordQuickYou may use this effect, or play this Program, as a reaction to a rival Unit's attack.More in the glossary → Give an equipped Unit +3 power this turn for each of its equipped Gears. If that Unit steals or fights, defeat it at the end of this turn.
Welcome to Night City — Retail · #067 · On the cardRarityHow scarce this printing is; one card can exist at several rarities, and rarity never changes how it plays.Rarity guide →
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Price data from JustTCG · Updated 2026-11-09
Based on 6 daily price observations and 6 price moves in the last 7 days.
From $0.13 across 3 of 8 printings on TCGplayer.
From €0.10 across 3 of 8 printings on Cardmarket.
Dollar prices are observed TCGplayer listings in the US; euro prices are Cardmarket's own trend price for Europe. The two markets are priced separately and never converted. Free, always.
In 193 of 957 legal public decks (20%) · 2.2 copies on average
Quick Give an equipped Unit +3 power this turn for each of its equipped Gears.
In public decks that run Cyberpsychosis, more often than in decks overall.
Popular Legends with it Dum Dum - Maelstrom Triggerman (140) · River Ward - Detective on the Hunt (124) · Royce - Psycho on the Edge (112)
Yes.
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