Gives your deck 2 Red RAM.
Tap or click a keyword for its rules
KeywordGo SoloPay this Legend's cost to play it as a ready Unit that can attack at once; if it leaves the Field it's removed from the game.More in the glossary → (Pay this Legend's cost to play it as a ready Unit. It can attack this turn. If it leaves the field, remove it from the game.)
During your turn, this Legend has +2 power for each of its equipped Gear.
Welcome to Night City — Retail · #004 · On the cardRarityHow scarce this printing is; one card can exist at several rarities, and rarity never changes how it plays.Rarity guide →
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Price data from JustTCG · Updated 2026-11-09
Based on 7 daily price observations and 9 price moves in the last 7 days.
From $0.39 across 4 of 11 printings on TCGplayer.
From €0.21 across 7 of 11 printings on Cardmarket.
Dollar prices are observed TCGplayer listings in the US; euro prices are Cardmarket's own trend price for Europe. The two markets are priced separately and never converted. Free, always.
In 176 of 957 legal public decks (18%)
Cards whose rules text works with Royce - Psycho on the Edge.
A friendly Legend may use Go Solo for -2 €$ this turn, to a minimum of 1 €$.
If that Legend is ARASAKA or has Go Solo, you may Call it for free.
When a friendly CORPO or GANGER Unit steals 1 or more Gigs, ready 1 Eddie.
During your turn, this Legend has +2 power for each of its equipped Gear.
In public decks that run Royce - Psycho on the Edge, more often than in decks overall.
Often paired with Dum Dum - Maelstrom Triggerman (125) · River Ward - Detective on the Hunt (109) · Viktor Vektor - Sit Down and Relax (32)
Yes.
Yes.
When a Legend leaves the field or the legend's area, its equipped Gear follows the Legend to that new area; Gear cannot be equipped in the trash. So, when you remove the Legend from play, the Gear remains in the trash.