Needs 1 Red Legend to run (1 RAM).
(Equip to a friendly Unit or face-up Legend.)
When this Unit wins a fight against a rival Unit, draw 1.
Welcome to Night City — Retail · #026 · On the cardRarityHow scarce this printing is; one card can exist at several rarities, and rarity never changes how it plays.Rarity guide →
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Price data from JustTCG · Updated 2026-11-09
Based on 7 daily price observations and 11 price moves in the last 7 days.
From $0.13 across 5 of 12 printings on TCGplayer.
From €0.09 across 6 of 12 printings on Cardmarket.
Dollar prices are observed TCGplayer listings in the US; euro prices are Cardmarket's own trend price for Europe. The two markets are priced separately and never converted. Free, always.
In 452 of 957 legal public decks (47%) · 2.8 copies on average
Cards whose rules text works with Satori - Sword of Saburo.
Quick 1 €$, Spend Give a friendly Unit +1 power this turn for each of its equipped Gear.
Quick Give an equipped Unit +3 power this turn for each of its equipped Gears.
During your turn, this Legend has +2 power for each of its equipped Gear.
When this Unit steals a Gig, if it's equipped, a Rival discards 1.
When a friendly equipped Unit or Legend is spent, draw 1.
At the end of your turn, if 5 or more friendly Units and/or Legends are equipped, ready them.
In public decks that run Satori - Sword of Saburo, more often than in decks overall.
Popular Legends with it River Ward - Detective on the Hunt (164) · Royce - Psycho on the Edge (164) · Dum Dum - Maelstrom Triggerman (153)
No.
Yes.